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General Rules for all xTcR Ark servers:

Rule #0 - No Douchebaggery (examples: Killing the same player over and over, sticking around after raiding, Placing random foundations to prevent people from building.) (admins discretion)

Rule #1 - No building on player spawn points- you will be asked to move, admins will destroy structures/dinos if you are unavailable. Verify BEFORE you build.

Rule #2 - No building on supply drop points- same as spawn point rule above.

Rule #3 - No cheating/hacking/exploiting: Includes but is not limited to aimbotting, esp, triggerbotting.

Rule #4 - No global chat spam.

Rule #5 - Working around any of the rules on this page is a possible kick/ban offense

xTcR Server specific rules posted below glossary of terms

Glossary of Terms:
Floating Island- refers to the landmasses up in the sky (xTcR Map Extensions)
Penguin Island- refers to the iceberg on Valhalla map in the far south


The Scorched Island PVE Rules:


Rule #1 - No griefing/harassment
includes no carrying/dropping people without consent, no leaving dinos on wander or out of a fence/base with neutral or aggressive setting that may block/interfere with other players and their tames, no dropping dinos in/on other players bases/structures without their consent,
no luring/kiting dinos to deliberately destroy other bases/dinos.


Rule #2 - - No foundation/pillar marking of territory or to keep others from building.

Rule #3 - Don't deliberately block access to resources/paths/rivers/caves..

Rule #4 - No building in/on the following areas (snow/desert biomes alter region specific dino and resource spawns). Repeat offenders may be banned, admin discretion
- Snow biome (snow on the ground, top of snowy peaks, frozen lake etc.)
- Snow biome Islands aka Penguin Islands
- Desert/Carno Island, exception to this rule is for Admins to be able to create temporary(same day)structures for server wide events
- Snow biome Island aka penguin island (iceberg)
- Desert/Carno Island, exception to this rule is for Admins to be able to create temporary(same day)structures for server wide events
- Floating Island-see also carno island admin exception above
- Caves, to include blocking of cave entrances, under heavy dev construction

Rule #5 - 1 Celestials per person (1 air or 1 ground), if you obtain any more you have 24 hours to get rid of it. Repeated admin warnings may result in loss of celestials with zero refunds, admin discretion.

Rule #6 - ALL Survivors, please place a sign at your base, this includes any structures placed around the map. Update it every 8 days if possible. Any sign/structure that is outdated/decayed will be removed and any dinos therein with zero admin refunds. Recommend using metal signs to help prevent sign loss.

Reminder: Review general rules posted at top of page


Scorched Earth PVP Rules:

Rule #1 - No Griefing. Examples include but not limited to...
- Spawn killing at fixed map spawn location. (bannable)
- Going out of your way to ruin the fun of another person. (Once you finish raiding, move on. NO STONEAGING = only destroy what you need to gain access to the base)
- Betraying the tribe you are a part of.
- 10 minute max torpor related imprisonment. (30 Minutes MAX imprisonment once in a cage, etc. Prisoners must either be released or killed.)


Rule #2 - No building in/on the following areas:
- No building under Obelisks
- No building in/around the Arena
- No building in the dragon crag
- No building to block resource spawns

Rule #3 - No back to back raids: You must wait 36 hours between raid attempts on a single tribe. You leave the area, you leave the raid.
a) Imprisonment extends raid cool-down: If you raid someone then immediately after the raid you imprison them in a cage the 36 hours cool-down will become 48 hours from the time you let them go.


Rule #4 - Two wyverns per tribemember. You have 24 hours to get back under the limit if your tribe goes over or admin will step in to help.

Reminder: Review general rules posted at top of page


Primitive PVP With MODS Rules:


Rule #1 - No Griefing. Examples include but not limited to...
- Spawn killing/caging at fixed map spawn location. (bannable)
- Going out of your way to ruin the fun of another person. (Once you finish raiding, move on. NO STONEAGING = only destroy what you need to gain access to the base)
- Betraying the tribe you are a part of.
- 10 minute max torpor related imprisonment. (30 Minutes MAX imprisonment once in a cage, etc. Prisoners must either be released or killed.)


Rule #2 - No foundation/pillar marking of territory or to keep others from building.

Rule #3 -Don't deliberately block access to resources/paths/rivers/caves

Rule #4 - No building in/on the following areas
- The Floating Island (The Center Island)
- Volcano/Carno Islands
- Resource Rich Areas
- Entrance to the Underworld

Rule #5 - No back to back raids: You must wait 36 hours between raid attempts on a single tribe. You leave the area, you leave the raid.
a) Imprisonment extends raid cool-down: If you raid someone then immediately after the raid you imprison them in a cage the 36 hours cool-down will become 48 hours from the time you let them go.


Reminder: Review general rules posted at top of page


Primitive PVP Rules:

STORE UNDER THE BLUE ODELISK ALL ARE WELCOME

Ingame store info
https://docs.google..../span></strong>

Rule #1 - No Griefing. Examples include but not limited to...
- Spawn killing/caging at fixed map spawn location. (bannable)
- Going out of your way to ruin the fun of another person. (Once you finish raiding, move on. NO STONEAGING = only destroy what you need to gain access to the base)
- Betraying the tribe you are a part of.
- 10 minute max torpor related imprisonment. (30 Minutes MAX imprisonment once in a cage, etc. Prisoners must either be released or killed.)

- No killing Dinos that are being tamed

Rule #2 - No foundation/pillar marking of territory or to keep others from building.

Rule #3 -Don't deliberately block access to resources/paths/rivers/caves

Rule #4 - No building in/on the following areas
- The Floating Island (The Center Island)
- Volcano/Carno Islands
- Resource Rich Areas
- Entrance to the Underworld

Rule #5 - No back to back raids: You must wait 72 hours between raid attempts on a single tribe. You leave the area, you leave the raid.
a) Imprisonment extends raid cool-down: If you raid someone then immediately after the raid you imprison them in a cage the 72 hours cool-down will become 48 hours from the time you let them go.


b) If you or your tribe are all killed while raiding a base you are not permitted to return and keep raiding. (3 day ban)

c) Exceptions:
- Retaliation within the cool-down period: Retaliating within the cool-down period forfeits your remaining cool-down time and all rule do not apply anymore.

- Once the cool-down has been forfeited either party may freely retaliate until hostilities have ceased for 72 hours

Rule #6 Under Blue Obelisk is a no raid Zone if you raid you will be baned for 3 days no if ands or but.

Rule #7 IF YOU AGREE TO A TRIBE WARFARE YOU ARE AGREEING TO NOT HAVE ANY RULE WHAT THIS MEENS "NO ADMIN WILL HELP YOU" YOU MAY STONEAGE THE TRIBE TELL THAY DISBAN "YOU CANT CANCEL IT EATHER"

Reminder: Review general rules posted at top of page


IF YOU NEED ASSISTANCE, COME INTO OUR TS3 @ ts3.xtcr.net TO CONTACT AN ADMIN.

[b]REMEMBER TO PROVIDE VALID PROOF FOR ADMINS.


[b]PROOF CONSISTS OF SCREENSHOTS/RECORDINGS/VIDEOS



Last Updated 12/3/2016 12:00am PST